Evan Desjardins

Month: August 2023

Total 2 Posts

Doing Things the Easy Way (…the hard way) (Analyzing WAV files using Python, Power Menu and AppleScript)

Preamble

I’m really bad at programming but I won’t let that stop me. Today’s half-baked script is a “shortcut” for generating an Audio File Log, a data read-out requested by an audiobook client. It’s meant to accompany deliverables and tally up running times for billing. I made a game with QBASIC in high school so how hard can this be? I know just enough Python and shell commands to get myself into … Read the rest “Doing Things the Easy Way (…the hard way) (Analyzing WAV files using Python, Power Menu and AppleScript)”

Better Video Game Voice Editing: Tools I Use

This will be first in a series of articles intended to describe an approach to video game voice edits. This summer a colleague and I needed to exchange knowledge about our respective processes so that we could cover one another during holidays—he being the one doing the bulk of the recording and me the primary editor. This prompted me to take a closer look at my habits and routines so that our work could remain … Read the rest “Better Video Game Voice Editing: Tools I Use”